AI Insights · Timothy · June 2021
Top 5 Hypercasual Games Performance in Cyprus Q2 2021
Explore the performance of the top 5 hypercasual games in Cyprus for Q2 2021, including their weekly downloads and revenue trends.
In the second quarter of 2021, the top 5 hypercasual games in Cyprus showcased varied performance metrics across downloads and revenue. Here’s a closer look at how each game fared during this period:
Athletics Mania: Track & Field from POWERPLAY MANAGER, s.r.o. saw weekly revenue peaking at approximately $169 in early April, with a general downward trend to around $56 by the end of June. Weekly downloads started strong at 263 in early April but declined to 55 by the end of the quarter.
Bus Simulator : Ultimate by Zuuks Games exhibited consistent weekly revenue, peaking at $86 in late May and maintaining around $60 towards the end of June. Weekly downloads were robust, with a peak of 331 in early May and a slight decline to 210 by the end of June.
Magic Slime: Antistress & ASMR from Finger Art Games experienced a notable increase in weekly revenue, reaching $116 at the end of May, before settling around $50 by the end of June. Weekly downloads peaked at 115 in mid-April but saw a decline to 0 by the last week of June.
Lep's World 3 - Jumping Games by nerByte GmbH maintained steady weekly revenue around $60, with slight fluctuations. Weekly downloads hovered around 40, peaking at 49 in mid-June and settling at 43 by the end of the quarter.
MonsterCrafter from Naquatic showed stable weekly revenue, averaging around $50, with a peak at $66 in late May. Weekly downloads were relatively low, starting at 21 in early April and dropping to 8 by the end of June.
These insights into the performance of top hypercasual games in Cyprus for Q2 2021 highlight the dynamic nature of the mobile gaming market. For more detailed information and further insights, visit Sensor Tower.